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Comments
This character here is supposed to be a little ghost girl. I don't know, did she become too tall? Can you see that she's a child? Then I was proposed to draw a thin band that she's holding. I think that would've been a good idea, but it doesn't quite fit to this picture. If I drew a long line that she was holding, then it would like as if she was leading the knight in part 3 to her, which is not the case here. Or that would have been too obvious. I'm thinking that the knight got led to this place by a feeling or intuition, rather than a concrete object.
Then I'm unsure about how to draw the distant background. I don't want to draw too many individual trees, it's supposed to be hazy around the water. So I started to draw some big bushlike thing in the background, but I'm not sure how well that works.
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Animal Crossing Wild World
Friendcode: 0086-6452-7233 Name1: Morbius Name2: Cyanida City: Nocturne
Lost Magic
Friendcode: 0215-5810-1991
Check our school project game: [link]
--
"Wily usually abused this aspect and mostly programmed or reprogrammed his robots to feel extreme hatred for Mega Man."
--
Animal Crossing Wild World
Friendcode: 0086-6452-7233 Name1: Morbius Name2: Cyanida City: Nocturne
Lost Magic
Friendcode: 0215-5810-1991
Check our school project game: [link]
--
Animal Crossing Wild World
Friendcode: 0086-6452-7233 Name1: Morbius Name2: Cyanida City: Nocturne
Lost Magic
Friendcode: 0215-5810-1991
Check our school project game: [link]
--
"Wily usually abused this aspect and mostly programmed or reprogrammed his robots to feel extreme hatred for Mega Man."
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